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February 2010
Each issue of Otaku USA is loaded with reviews, features and interviews, but there's still a lot of great content that we can't fit in the print edition. That's where our website comes in, and as each issue debuts, you can find all the bonus articles right here. If you don't have the current issue, be sure to check it out at your favorite newsstand!
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Vampire Anime: They (Mostly) Bite and SuckBy Daryl Surat From the young adult section of your local bookstore to every other show on The CW and the recent release of the latest movie installment of Clarissa’s favorite live-action film franchise the Twilight “Saga” (based on her time spent talking about it), vampires are once again in the public spotlight in a huge way. Sure, geeks and nerds may currently be obsessed with zombies--the Max Brooks vari...
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Capcom Vs. The WorldBy Joseph Luster In Mike Dent's feature on Tatsunoko Vs. Capcom: Ultimate All-Stars , he touched on the storied history of Capcom's long line of mashup fighters, pitting drastically different (well, most of the time) universes against one another since tag-team fighting was still a fresh concept. Now seems like the perfect time to dig a little deeper, down to the roots of the games that made 2D-animated madnes...
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Going Live with Fairy TailBy Joseph Luster We briefly dug into the Fairy Tail anime—an adaptation of Hiro Mashima's ongoing shonen wizard saga—in the latest issue of Otaku USA, but the tides of time roll on, and a handful of episodes have streamed since the time of the article's writing. So, we bravely march through the A-1 Pictures Inc./Satelight produced series to see where it takes Lucy, Natsu, and the rest of the borderline insane ...
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Phantom Brave: We Meet Again By David Riley To call Nippon Ichi games ‘esoteric’ barely begins to convey just how impenetrable they really are. To date, there are probably about seven people in the world that actually, truly enjoy games like Disgaea and La Pucelle . They are grindy, stat-heavy, and full of all sorts of juicy secrets that no sane person would ever find without reading a tome-sized strategy guide. Phantom Brave does not b...
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Dead Space: ExtractionBy Emily Balistrieri Was anyone else really excited when they announced Dead Space: Extraction ? I remember thinking what a great idea it was to create a rail shooter for Wii in the universe of the excellent 360 sci-fi/horror third person shooter from October '08. Sure enough: am I high on Marker fumes (oof) or could Dead Space: Extraction really deserve the hype created when I say something like, "It's the best s... |
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